package cate.game.role.pvp.jungle.msg;

import cate.game.client.msg.ClientMsg;
import cate.game.client.msg.MsgConfig;
import cate.game.client.msg.MsgOutput;
import cate.game.client.msg.id.MsgIdBJungle;
import cate.game.play.vo.PlayReportVO;
import cate.game.res.MixRes;
import easy.java.dev.note.NoteField;
import lombok.AllArgsConstructor;
import lombok.NoArgsConstructor;

@NoArgsConstructor
@AllArgsConstructor
@ClientMsg(title = "丛林冒险-掠夺战报 返回")
public class JungleRobFightResultResp implements MsgOutput {
    @NoteField("挑战是否成功")
    public boolean win;
    @NoteField("获得的奖励")
    public MixRes reward;
    @NoteField("战报")
    public PlayReportVO report;

    @Override
    public MsgConfig conf() {
        return MsgIdBJungle.ROB_FIGHT_RESULT;
    }
}
